SIGGRAPH
Asia 2008 presents
An
Evening with Dr. Paul Debevec
New
Techniques for Acquiring, Rendering, and Displaying Human Performances
Supported
by Media
Development Authority of Singapore, SIGGRAPH Asia
is proud to present an evening of exciting insights into the
world of computer graphics and interactive techniques with Dr.
Paul Debevec.
Dr.
Paul Debevec will deliver a talk on “New Techniques for
Acquiring, Rendering, and Displaying Human Performances”.
The presentation will address the following topics:
• Acquiring, rendering and displaying photoreal models
of people, objects and dynamic performances;
•
Image-based lighting techniques for photorealistic compositing
and reflectance acquisition techniques (which have been used
to create realistic digital actors in films such as Spiderman
2 and Superman Returns);
•
Describing image-based relighting with free-viewpoint video
to capture and render full-body performances and new 3D face
scanning processes that capture high-resolution skin detail;
•
Investigating new 3D display that leverages 5,000 frames per
second video projection to show auto-stereoscopic, interactive
3D imagery to any number of viewers simultaneously.
When:
Monday 21 July 2008, 7.00pm – 9.00pm
Where: Singapore Polytechnic, School of Digital Media
and Infocomm Technology, MLT 11
RSVP
essential
To secure your place for this FREE talk, email your name and
phone number to Cecilia at: cecilia_ow@siggraph.org.
How to get there
By bus:
Commonwealth Avenue West – service nos. 14, 74, 105, 106,
147, 166
Dover Road and Dover Avenue – service nos. 14, 33, 74,
166, 196
By
MRT:
Alight at Dover MRT station and enter Gate 7.
Biography
Dr. Paul Debevec is the Associate Director of Graphics Research
at the University of Southern California's Institute for Creative
Technologies (USC ICT) and a Research Associate Professor in
USC's Department of Computer Science. His Ph.D. thesis at UC
Berkeley presented Façade, an image-based modeling and
rendering system for creating photoreal virtual cinematography
of architectural scenes from photographs. Using Façade,
he led the creation of a photoreal animation of the Berkeley
campus for his 1997 film The Campanile Movie, whose techniques
were later used to create virtual backgrounds for the The Matrix.
He went on to demonstrate new image-based lighting techniques
in his animations Rendering with Natural Light, Fiat Lux, and
The Parthenon.
Dr.
Paul Debevec led the design of HDR Shop, the first widely used high
dynamic range image editing program and co-authored the recent
book High Dynamic Range Imaging. He received ACM SIGGRAPH's
Significant New Researcher Award in 2001 and recently chaired
the SIGGRAPH 2007 Computer Animation Festival. He is also involved
in the inaugural SIGGRAPH Asia 2008 conference as one of the
Computer Animation Festival jury members. More information on
SIGGRAPH Asia 2008 can be found here:
www.siggraph.org/asia2008. |