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January 17, 2015

From Paper to VR: 360-degree Animation of 2D Illustrations

Euclid render

By Cody Welsh In the modern day, there are a number of software options for artists who wish to animate their illustrations without a lot of the tedious work that might otherwise be involved in the process. One company that produces this kind of software is Live2D, whose products focus on dynamic and configurable 2D […]

Animation, Art, Software

December 9, 2014

Spotlight on Research: Moving Beyond MoCap

MoSh shape capture example

On December 6, 2014, researchers from the Max Planck Institute for Intelligent Systems in Tübingen, Germany, presented a study entitled MoSh: Motion and Shape Capture from Sparse Markers. Their research, published in the SIGGRAPH Asia 2014 edition of ACM Transactions on Graphics, details a new method of motion capture that allows animators to record the […]

Animation, Research, SIGGRAPH Asia

November 28, 2014

Irish VFX & Animation Summit 2014

Ireland’s First VFX and Animation Summit Opening with a film screening, the Irish VFX + Animation Summit is hosting masterclass sessions, presentations and discussions — bringing industry talent from both Ireland and overseas to share their experience and techniques. This year’s speakers have worked on "Edge of Tomorrow," "Gravity," "Transformers 2" and "Guardians of the […]

Animation, Conference, Visual Effects

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