HighOmega Game Engine Fluid Simulation The Toronto ACM SIGGRAPH Chapter presents a talk by the founder of TooMuchVoltage Software, Baktash Abdollah-shamshir-saz. Baktash is the sole implementor and maintainer of the HighOmega game engine. Currently at version 2.0 and built on open standards, HighOmega boasts many pages of features yet is currently programmed in approximately 34,000 […]
i3D 2015
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games i3D is the leading conference for real time 3D computer graphics and human interaction. 2015 marks the 29th year since the first conference. This year's event will take place in San Francisco, California from February 27 to March 1, 2015. As in 2014, i3D 2015 will […]
Global Game Jam Boca Raton
Worldwide Game-Creation Event The Fort Lauderdale ACM SIGGRAPH and Florida Game Developers Association will be co-hosting this year’s 48-hour Global Game Jam at the Digital Media Arts College from January 23 to 25, 2015. The Game Jam is open to everyone interested in creating games: beginners, hobbyists and professional game developer are all welcome. Any type […]