• Contact
  • myACM
  • Join

ACM SIGGRAPH

  • About
    • Affiliates
    • Annual Reports
    • Awards
    • Blogs
    • Calendar
    • History of the Organization
    • Member Services
    • News
    • People
    • Policies
    • Chair’s Corner
    • Conference Papers Publications Proposal for SIGGRAPH and SIGGRAPH Asia Conferences
  • Conference and Events
    • Annual Conferences
    • Upcoming Events
    • Conference Content
    • Specialized Conferences
  • Participate and Network
    • ACM SIGGRAPH Elections
    • Chapters
    • Membership
    • Mentoring
    • Volunteer
    • Web Team Volunteer Form
  • Communities
    • Digital Arts
    • Diversity, Equity and Inclusion
    • Education
    • History
    • International Resources
    • Member Profiles
    • Pioneers
    • Production
    • Research
    • Student Services
  • Learn and Grow
    • CACM Research Highlights Nominations
    • Careers
    • Spend a Week at SIGGRAPH
    • Conference Content
    • Preparing Your Content
    • SIGGRAPH University
    • Conference Audio Guides

March 20, 2014

Online Game Art Show Uncovers Fascinating Indie Games

The Bridge

The ACM SIGGRAPH Digital Arts Community has unveiled their latest online exhibition, entitled "The Aesthetics of Gameplay."  Curated by Greg Garvey, Director of Game Design & Development at Quinnipiac University, the show spotlights the art and gameplay design of 45 refreshingly original independent games. According to Garvey, the games selected for the exhibition demonstrate exceptional […]

Art, Art Gallery, Gaming

November 7, 2013

Motion in Games 2013

Conference on the role of motion in computer games Welcome to the ACM SIGGRAPH conference on Motion in Games 2013. This is the 6th year of the conference and the first time that it is sponsored by ACM SIGGRAPH. Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial […]

Conference, Gaming, Interactive Technology, Sponsored

October 21, 2013

Cyberworlds 2013

Conference about information, worlds and communities created in cyberspace Cyberworlds are information worlds or communities created on cyberspace by collaborating participants either intentionally or spontaneously. As information worlds, they accumulate information regardless whether or not anyone is in, and they can be with or without 2D or 3D visual graphics appearance. The examples of such […]

Conference, Gaming, In-Cooperation, Social Network

  • « Previous Page
  • 1
  • 2
  • 3
  • Next Page »

ACM SIGGRAPH

ACM SIGGRAPH is a thriving international organization. Everybody who shares ACM SIGGRAPH’s love for computer graphics and interactive techniques is warmly invited to join ACM SIGGRAPH and attend SIGGRAPH or SIGGRAPH Asia.

Join Today!

Volunteers Needed

In addition to your support as a member, we need your help as a volunteer to put on our programs! Please see the volunteer section or contact someone involved with our current programs.

About the Site

This site is maintained by volunteers working in many programs of ACM SIGGRAPH. We thank you for visiting! If you have questions about the site, please send a note to our content manager.

Social Networks

  • About
  • Contact
  • Sitemap
  • ACM Privacy Policy
  • ACM Anti-Harassment Policy
  • Reporting Unacceptable Behavior
  • Affiliates

© 2025 ACM SIGGRAPH      The Association for Computing Machinery