The ACM SIGGRAPH Digital Arts Community has unveiled their latest online exhibition, entitled "The Aesthetics of Gameplay." Curated by Greg Garvey, Director of Game Design & Development at Quinnipiac University, the show spotlights the art and gameplay design of 45 refreshingly original independent games. According to Garvey, the games selected for the exhibition demonstrate exceptional […]
Motion in Games 2013
Conference on the role of motion in computer games Welcome to the ACM SIGGRAPH conference on Motion in Games 2013. This is the 6th year of the conference and the first time that it is sponsored by ACM SIGGRAPH. Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial […]
Cyberworlds 2013
Conference about information, worlds and communities created in cyberspace Cyberworlds are information worlds or communities created on cyberspace by collaborating participants either intentionally or spontaneously. As information worlds, they accumulate information regardless whether or not anyone is in, and they can be with or without 2D or 3D visual graphics appearance. The examples of such […]