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San Francisco, CA, USA

September 2014

SIGGRAPH 2014 CAF Screening

September 26, 2014 @ 1:30 am
San Francisco, CA, USA

SIGGRAPH Computer Animation Festival ShowingThe San Francisco ACM SIGGRAPH chapter presents a screening of the SIGGRAPH 2014 Computer Animation Festival.  Schedule: 6:30 pm – 7:30 pm: social/network hour with drinks and snacks 7:30 pm – 9:00 pm: screening Online registration is required. No tickets at the door. The event is free for San Francisco ACM SIGGRAPH chapter members (not ACM SIGGRAPH members). Non-members are welcome for a ticket price of $12 a person. The SIGGRAPH Computer Animation Festival is the…

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February 2015

i3D 2015

February 27, 2015 @ 4:00 pm - March 2, 2015 @ 4:00 am
San Francisco, CA, USA

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Gamesi3D is the leading conference for real time 3D computer graphics and human interaction. 2015 marks the 29th year since the first conference. This year's event will take place in San Francisco, California from February 27 to March 1, 2015.  As in 2014, i3D 2015 will be held immediately before the Game Developers Conference (GDC'15) in the Bay Area, which provides an excellent opportunity to attend both conferences and see both research and application…

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October 2016

MIG ’16

October 10, 2016 @ 3:00 pm - October 12, 2016 @ 10:00 pm
San Francisco, CA, USA

Motion In Games Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also…

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MIG '16

October 10, 2016 @ 3:00 pm - October 12, 2016 @ 10:00 pm
San Francisco, CA, USA

Motion In Games Games have become a very important medium for education, therapy and entertainment. Motion plays a crucial role in computer games. Characters move around, objects are manipulated or move due to physical constraints, entities are animated, and the camera moves through the scene. Even the motion of the player nowadays is used as input to games. Motion is currently studied in many different areas of research, including graphics and animation, game technology, robotics, simulation, computer vision, and also…

Find out more »
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