Courses

Full Conference  One-Day Full Conference

International experts present instructional sessions on every aspect of computer graphics and interactive techniques: animation, computer-human interaction, entertainment, gaming, scientific visualization, recent breakthroughs, cool programming adventures, and more.

These unique educational opportunities are only available at SIGGRAPH Asia 2008.

Wednesday, 10 December
Introduction to Computer Graphics
08:30 - 12:15

Scattering
08:30 - 12:15

Interactive Massive Model Rendering
08:30 - 17:30

An Introduction to Programming with OpenGL and OpenGL ES
08:30 - 17:30

Pixar's RenderMan
09:00 - 17:00

Finding Your Place in Digital Production
13:45 - 15:30

Light Interaction With Human Skin: From Believable Images to Predictable Models
13:45 - 17:30

There Can Be Only One: Independent Animation for the Lonely
15:45 -17:30

Thursday, 11 December
Real-Time Individualized Virtual Humans
13:45 - 17:30

CG Production Principles: Keeping Your Money On The Screen & Off The Floor
13:45 - 15:30

Mesh Parameterization: Theory and Practice
13:45 - 17:30

Introduction to Computer Graphics Shaders with glman
13:45 - 17:30

Multiperspective Modeling, Rendering, and Imaging
15:45 - 17:30

Friday, 12 December
Discrete Differential Geometry: An Applied Introduction
08:30 - 17:30

Parallel Computing for Graphics: Beyond Programmable Shading
08:30 - 17:30

Seeing in 3D
08:30 - 17:30

Saturday, 13 December
Advanced Illumination Techniques for GPU-Based Volume Ray Casting
08:30 - 12:15

Developing Augmented Reality Applications
08:30 - 12:15

Interactive Introduction to X3D Graphics
13:15 - 17:30

Modern OpenGL: Its Design and Evolution
13:45 - 17:30